Head to head
Eve: Echoes vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Android
- iOS
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Eve: Echoes
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.3k | |
| July 2026 | ~9.3k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.4k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Eve: Echoes
- 24.3k
- The Elder Scrolls Online
- 504.4kUp 0.1%
The Elder Scrolls Online currently has about 21× as many subreddit members as Eve: Echoes — 504,414 vs 24,293.
Twitch viewers
- Eve: Echoes
- 0
- The Elder Scrolls Online
- 778Down 51%
Eve: Echoes currently has 0 live Twitch viewers, while The Elder Scrolls Online has 778.
YouTube subscribers
- Eve: Echoes
- 66.9kDown 0.1%
- The Elder Scrolls Online
- —
Eve: Echoes currently has 66,900 YouTube subscribers; no comparable data is tracked for The Elder Scrolls Online.
Steam concurrent players
- Eve: Echoes
- —
- The Elder Scrolls Online
- 7.1kDown 40%
The Elder Scrolls Online currently has 7,114 peak concurrent Steam players; no comparable data is tracked for Eve: Echoes.
Discord members
- Eve: Echoes
- —
- The Elder Scrolls Online
- 61.8k
The Elder Scrolls Online currently has 61,822 Discord members; no comparable data is tracked for Eve: Echoes.
How these estimates are made
Eve: Echoes
Eve: Echoes is estimated to have 48 – 22k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 27k – 94k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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