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Head to head

Evaverse vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
December 2018 · 8 years ago

Daily players

No population data
23k – 81k

Estimated players

211Down 0.8%
65.7kDown 1.1%

Available on

  • Windows
  • macOS
  • Windows

Player activity

Smoothed estimated players over time.

EvaverseLost Ark

Evaverse

Average monthly estimated players
MonthEstimated playersChange
September 2026~210Up 24%
August 2026~170Up 56%
July 2026~109

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
September 2026~64.2kDown 0.3%
August 2026~64.4kUp 0.2%
July 2026~64.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Evaverse
0Down 100%
Lost Ark
6.5kUp 8.2%

Evaverse currently has 0 peak concurrent Steam players, while Lost Ark has 6,475.

Discord members

Evaverse
432Up 173%
Lost Ark

Evaverse currently has 432 Discord members; no comparable data is tracked for Lost Ark.

Reddit members

Evaverse
416
Lost Ark
299.9k

Lost Ark currently has about 721× as many subreddit members as Evaverse — 299,927 vs 416.

YouTube subscribers

Evaverse
162
Lost Ark
103k

Lost Ark currently has about 636× as many YouTube subscribers as Evaverse — 103,000 vs 162.

Twitch viewers

Evaverse
Lost Ark
1.7kDown 0.5%

Lost Ark currently has 1,657 live Twitch viewers; no comparable data is tracked for Evaverse.

How these estimates are made

Evaverse

Evaverse is showing no measurable concurrent players on Steam. Around 5k – 12k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 23k – 81k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.