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Head to head

Eternal Tree vs KillStreak.tv

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2025 · 2 years ago
April 2019 · 7 years ago

Daily players

150 – 520
No population data

Estimated players

80Up 4.1%
34.9kDown 0.9%

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Publishers

—

Player activity

Smoothed estimated players over time.

Eternal TreeKillStreak.tv

Eternal Tree

Average monthly estimated players
MonthEstimated playersChange
October 2026~79Down 3.7%
September 2026~82
August 2026~82Up 24%
July 2026~66—

KillStreak.tv

Average monthly estimated players
MonthEstimated playersChange
October 2026~35kDown 0.1%
September 2026~35kDown 0.2%
August 2026~35.1k
July 2026~35.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eternal Tree
59Down 12%
KillStreak.tv
0

Eternal Tree currently has 59 peak concurrent Steam players, while KillStreak.tv has 0.

Discord members

Eternal Tree
59
KillStreak.tv
163.7k

KillStreak.tv currently has about 2774× as many Discord members as Eternal Tree — 163,671 vs 59.

Reddit members

Eternal Tree
—
KillStreak.tv
576Up 0.3%

KillStreak.tv currently has 576 subreddit members; no comparable data is tracked for Eternal Tree.

YouTube subscribers

Eternal Tree
—
KillStreak.tv
16.4k

KillStreak.tv currently has 16,400 YouTube subscribers; no comparable data is tracked for Eternal Tree.

How these estimates are made

Eternal Tree

Eternal Tree is estimated to have 150 – 520 players a day. Around 11k – 28k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

KillStreak.tv

KillStreak.tv is showing no measurable concurrent players on Steam. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.