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Head to head

Eternal Lands vs Shell Shockers

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2004 · 22 years ago
September 2017 · 9 years ago

Daily players

13 – 6k
24 – 11k

Estimated players

1Down 25%
34.4kDown 1.9%

Available on

  • Windows
  • Browser
  • Android
  • iOS

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Eternal LandsShell Shockers

Eternal Lands

Average monthly estimated players
MonthEstimated playersChange
November 2026~1
October 2026~1
September 2026~1—
August 2026——
July 2026——

Shell Shockers

Average monthly estimated players
MonthEstimated playersChange
November 2026~34.5kDown 1.1%
October 2026~34.9kDown 0.3%
September 2026~35kDown 0.1%
August 2026~35.1k
July 2026~35.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Eternal Lands
4
Shell Shockers
24Up 4.3%

Shell Shockers currently has about 6× as many live Twitch viewers as Eternal Lands — 24 vs 4.

Discord members

Eternal Lands
—
Shell Shockers
160.2kDown 2.1%

Shell Shockers currently has 160,157 Discord members; no comparable data is tracked for Eternal Lands.

Reddit members

Eternal Lands
—
Shell Shockers
577Up 0.2%

Shell Shockers currently has 577 subreddit members; no comparable data is tracked for Eternal Lands.

YouTube subscribers

Eternal Lands
—
Shell Shockers
16.5kUp 0.6%

Shell Shockers currently has 16,500 YouTube subscribers; no comparable data is tracked for Eternal Lands.

How these estimates are made

Eternal Lands

Eternal Lands is estimated to have 13 – 6k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Shell Shockers

Shell Shockers is estimated to have 24 – 11k players a day. Around 11k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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