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Head to head

Eternal Essence vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2019 · 7 years ago
May 2020 · 6 years ago

Daily players

No population data
No population data

Estimated players

5
35.1kUp 0.2%

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Perspectives

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Publishers

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Player activity

Smoothed estimated players over time.

Eternal EssenceRaid Land

Eternal Essence

Average monthly estimated players
MonthEstimated playersChange
October 2026~5Down 17%
September 2026~6Up 20%
August 2026~5
July 2026~5—

Raid Land

Average monthly estimated players
MonthEstimated playersChange
October 2026~35.1k
September 2026~35.1kDown 0.1%
August 2026~35.1k
July 2026~35.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eternal Essence
0
Raid Land
0

Eternal Essence currently has 0 peak concurrent Steam players, while Raid Land has 0.

Discord members

Eternal Essence
—
Raid Land
163.7kUp 0.1%

Raid Land currently has 163,712 Discord members; no comparable data is tracked for Eternal Essence.

Reddit members

Eternal Essence
—
Raid Land
576

Raid Land currently has 576 subreddit members; no comparable data is tracked for Eternal Essence.

YouTube subscribers

Eternal Essence
—
Raid Land
16.5kUp 0.6%

Raid Land currently has 16,500 YouTube subscribers; no comparable data is tracked for Eternal Essence.

How these estimates are made

Eternal Essence

Eternal Essence is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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