Head to head
Escape from Tarkov vs Roadside
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
Player activity
Smoothed estimated players over time.
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~390k | Down 3.9% |
| August 2026 | ~406k | Up 5.9% |
| July 2026 | ~383.3k | — |
Roadside
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~97 | Down 4.0% |
| August 2026 | ~101 | Up 4.1% |
| July 2026 | ~97 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Escape from Tarkov
- 33kDown 22%
- Roadside
- 0
Escape from Tarkov currently has 32,965 peak concurrent Steam players, while Roadside has 0.
Discord members
- Escape from Tarkov
- 558.4kUp 0.9%
- Roadside
- 399Up 2.3%
Escape from Tarkov currently has about 1400× as many Discord members as Roadside — 558,426 vs 399.
Reddit members
- Escape from Tarkov
- 1.2mUp 0.4%
- Roadside
- —
Escape from Tarkov currently has 1,153,735 subreddit members; no comparable data is tracked for Roadside.
Twitch viewers
- Escape from Tarkov
- 19.6kDown 88%
- Roadside
- —
Escape from Tarkov currently has 19,634 live Twitch viewers; no comparable data is tracked for Roadside.
YouTube subscribers
- Escape from Tarkov
- 771kUp 0.1%
- Roadside
- —
Escape from Tarkov currently has 771,000 YouTube subscribers; no comparable data is tracked for Roadside.
How these estimates are made
Escape from Tarkov
Escape from Tarkov is estimated to have 88k – 310k players a day. Around 970k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Roadside
Roadside is showing no measurable concurrent players on Steam. Around 100 – 260 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


