Head to head
Escape from Tarkov vs Heat Reborn
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~406.1k | Up 6.0% |
| July 2026 | ~383.3k | — |
Heat Reborn
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.3k | Up 3.1% |
| July 2026 | ~1.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Escape from Tarkov
- 38.5kUp 35%
- Heat Reborn
- 1
Escape from Tarkov currently has about 38468× as many peak concurrent Steam players as Heat Reborn — 38,468 vs 1.
Discord members
- Escape from Tarkov
- 556.2kUp 1.5%
- Heat Reborn
- 5.2kDown 0.4%
Escape from Tarkov currently has about 106× as many Discord members as Heat Reborn — 556,242 vs 5,233.
Reddit members
- Escape from Tarkov
- 1.2mUp 0.5%
- Heat Reborn
- —
Escape from Tarkov currently has 1,151,659 subreddit members; no comparable data is tracked for Heat Reborn.
Twitch viewers
- Escape from Tarkov
- 59.3kUp 226%
- Heat Reborn
- —
Escape from Tarkov currently has 59,263 live Twitch viewers; no comparable data is tracked for Heat Reborn.
YouTube subscribers
- Escape from Tarkov
- 770kUp 0.3%
- Heat Reborn
- 179
Escape from Tarkov currently has about 4302× as many YouTube subscribers as Heat Reborn — 770,000 vs 179.
How these estimates are made
Escape from Tarkov
Escape from Tarkov is estimated to have 89k – 310k players a day. Around 950k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Heat Reborn
Heat Reborn is showing no measurable concurrent players on Steam. Around 10k – 26k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


