Head to head
Escape from Tarkov vs Exchange
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Escape from Tarkov
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~389.9k | Down 4.0% |
| August 2026 | ~406k | Up 5.9% |
| July 2026 | ~383.3k | — |
Exchange
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3 | |
| August 2026 | ~3 | |
| July 2026 | ~3 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Escape from Tarkov
- 12.4kDown 70%
- Exchange
- —
Escape from Tarkov currently has 12,380 peak concurrent Steam players; no comparable data is tracked for Exchange.
Discord members
- Escape from Tarkov
- 558.5kUp 0.9%
- Exchange
- —
Escape from Tarkov currently has 558,543 Discord members; no comparable data is tracked for Exchange.
Reddit members
- Escape from Tarkov
- 1.2mUp 0.4%
- Exchange
- —
Escape from Tarkov currently has 1,153,892 subreddit members; no comparable data is tracked for Exchange.
Twitch viewers
- Escape from Tarkov
- 9.1kDown 92%
- Exchange
- —
Escape from Tarkov currently has 9,071 live Twitch viewers; no comparable data is tracked for Exchange.
YouTube subscribers
- Escape from Tarkov
- 771kUp 0.1%
- Exchange
- —
Escape from Tarkov currently has 771,000 YouTube subscribers; no comparable data is tracked for Exchange.
How these estimates are made
Escape from Tarkov
Escape from Tarkov is estimated to have 79k – 280k players a day. Around 970k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Exchange
Exchange is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


