Head to head
Equinox: Homecoming vs Raid Land
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Equinox: Homecoming
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.6k | Up 5.1% |
| August 2026 | ~2.5k | Up 0.3% |
| July 2026 | ~2.4k | — |
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~35.1k | Down 0.1% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Equinox: Homecoming
- 140Down 17%
- Raid Land
- 0
Equinox: Homecoming currently has 140 peak concurrent Steam players, while Raid Land has 0.
Discord members
- Equinox: Homecoming
- 7.9kUp 2.8%
- Raid Land
- 163.6kUp 0.1%
Raid Land currently has about 21× as many Discord members as Equinox: Homecoming — 163,644 vs 7,873.
Twitch viewers
- Equinox: Homecoming
- 6Down 76%
- Raid Land
- —
Equinox: Homecoming currently has 6 live Twitch viewers; no comparable data is tracked for Raid Land.
YouTube subscribers
- Equinox: Homecoming
- 665Down 0.2%
- Raid Land
- 16.4k
Raid Land currently has about 25× as many YouTube subscribers as Equinox: Homecoming — 16,400 vs 665.
Reddit members
- Equinox: Homecoming
- —
- Raid Land
- 576Up 0.3%
Raid Land currently has 576 subreddit members; no comparable data is tracked for Equinox: Homecoming.
How these estimates are made
Equinox: Homecoming
Equinox: Homecoming is estimated to have 770 – 3k players a day. Around 38k – 97k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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