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Head to head

Enlisted vs Sweet Dance

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2020 · 6 years ago
July 2026 · 2 months ago

Daily players

9k – 33k
5 – 18

Estimated players

30.9kDown 4.1%
243

Available on

  • Windows
  • PlayStation
  • Xbox
  • Linux
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

EnlistedSweet Dance

Enlisted

Average monthly estimated players
MonthEstimated playersChange
September 2026~31.6kUp 1.2%
August 2026~31.2kUp 1.0%
July 2026~30.9k

Sweet Dance

Average monthly estimated players
MonthEstimated playersChange
September 2026~243
August 2026~243Up 0.4%
July 2026~242

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Enlisted
2.4kDown 34%
Sweet Dance
0Down 100%

Enlisted currently has 2,437 peak concurrent Steam players, while Sweet Dance has 0.

Discord members

Enlisted
46.1kUp 0.3%
Sweet Dance

Enlisted currently has 46,073 Discord members; no comparable data is tracked for Sweet Dance.

Reddit members

Enlisted
68.2kUp 1.0%
Sweet Dance

Enlisted currently has 68,199 subreddit members; no comparable data is tracked for Sweet Dance.

Twitch viewers

Enlisted
31Down 76%
Sweet Dance
0

Enlisted currently has 31 live Twitch viewers, while Sweet Dance has 0.

YouTube subscribers

Enlisted
59.2kUp 0.5%
Sweet Dance
2

Enlisted currently has about 29600× as many YouTube subscribers as Sweet Dance — 59,200 vs 2.

How these estimates are made

Enlisted

Enlisted is estimated to have 9k – 33k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Sweet Dance

Sweet Dance is estimated to have 5 – 18 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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