Head to head
Enlisted vs One Hour One Life
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Xbox
- Linux
- Windows
- Linux
Player activity
Smoothed estimated players over time.
Enlisted
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~31.6k | Up 1.2% |
| August 2026 | ~31.2k | Up 1.0% |
| July 2026 | ~30.9k | — |
One Hour One Life
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~472 | Down 1.9% |
| August 2026 | ~481 | Up 21% |
| July 2026 | ~398 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Enlisted
- 4.9kUp 15%
- One Hour One Life
- 16Down 27%
Enlisted currently has about 306× as many peak concurrent Steam players as One Hour One Life — 4,893 vs 16.
Discord members
- Enlisted
- 46.1kUp 0.4%
- One Hour One Life
- —
Enlisted currently has 46,147 Discord members; no comparable data is tracked for One Hour One Life.
Reddit members
- Enlisted
- 68.4kUp 1.0%
- One Hour One Life
- —
Enlisted currently has 68,407 subreddit members; no comparable data is tracked for One Hour One Life.
Twitch viewers
- Enlisted
- 17Down 71%
- One Hour One Life
- 0
Enlisted currently has 17 live Twitch viewers, while One Hour One Life has 0.
YouTube subscribers
- Enlisted
- 59.2kUp 0.3%
- One Hour One Life
- —
Enlisted currently has 59,200 YouTube subscribers; no comparable data is tracked for One Hour One Life.
How these estimates are made
Enlisted
Enlisted is estimated to have 12k – 43k players a day. Around 750k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
One Hour One Life
One Hour One Life is estimated to have 35 – 120 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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