Head to head
Endless World vs Vigor
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Windows
- PlayStation
- Xbox
- Nintendo
Player activity
Smoothed estimated players over time.
Endless World
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~444 | Down 0.2% |
| September 2026 | ~445 | |
| August 2026 | ~445 | |
| July 2026 | ~445 | — |
Vigor
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~10.8k | Down 0.7% |
| September 2026 | ~10.8k | Down 0.4% |
| August 2026 | ~10.9k | Down 0.1% |
| July 2026 | ~10.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Endless World
- 0Down 100%
- Vigor
- 111Down 18%
Endless World currently has 0 peak concurrent Steam players, while Vigor has 111.
Reddit members
- Endless World
- 154
- Vigor
- 35.4kUp 0.2%
Vigor currently has about 230× as many subreddit members as Endless World — 35,369 vs 154.
YouTube subscribers
- Endless World
- 61
- Vigor
- 24.4k
Vigor currently has about 400× as many YouTube subscribers as Endless World — 24,400 vs 61.
Discord members
- Endless World
- —
- Vigor
- 15.8kDown 0.4%
Vigor currently has 15,763 Discord members; no comparable data is tracked for Endless World.
Twitch viewers
- Endless World
- —
- Vigor
- 52Up 27%
Vigor currently has 52 live Twitch viewers; no comparable data is tracked for Endless World.
How these estimates are made
Endless World
Endless World is showing no measurable concurrent players on Steam. Around 96k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Vigor
Vigor is estimated to have 280 – 980 players a day. Around 170k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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