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Head to head

Endless World vs Starbase

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2019 · 7 years ago
June 2021 · 5 years ago

Daily players

No population data
20 – 71

Estimated players

444
11.7kDown 7.1%

Available on

  • Windows
  • macOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Endless WorldStarbase

Endless World

Average monthly estimated players
MonthEstimated playersChange
September 2026~445
August 2026~445
July 2026~445

Starbase

Average monthly estimated players
MonthEstimated playersChange
September 2026~12.3k
August 2026~12.3kUp 2.0%
July 2026~12.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Endless World
1
Starbase
8Down 27%

Starbase currently has about 8× as many peak concurrent Steam players as Endless World — 8 vs 1.

Reddit members

Endless World
154
Starbase
12.9k

Starbase currently has about 84× as many subreddit members as Endless World — 12,907 vs 154.

YouTube subscribers

Endless World
61
Starbase
25.9k

Starbase currently has about 425× as many YouTube subscribers as Endless World — 25,900 vs 61.

Discord members

Endless World
Starbase
24.4kDown 0.8%

Starbase currently has 24,437 Discord members; no comparable data is tracked for Endless World.

Twitch viewers

Endless World
Starbase
0Down 100%

Starbase currently has 0 live Twitch viewers; no comparable data is tracked for Endless World.

How these estimates are made

Endless World

Endless World is showing no measurable concurrent players on Steam. Around 96k – 240k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Starbase

Starbase is estimated to have 20 – 71 players a day. Around 140k – 370k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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