Head to head
Endless World vs Kalonline

Endless World
~34 daily · 8 – 100
Last measured Nov 14, 2026

Kalonline
~44 daily · 10 – 130
Last measured Nov 14, 2026
VerdictKalonline has about 29% more daily players than Endless World (~44 vs ~34, as of Nov 14, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- macOS
- Windows
- Windows
Categories
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Steam concurrent players
- Endless World
- 1
- Kalonline
- —
Endless World currently has 1 peak concurrent Steam players; no comparable data is tracked for Kalonline.
Reddit members
- Endless World
- 155Up 0.6% past week
- Kalonline
- 153
Endless World and Kalonline are nearly even on subreddit members — 155 vs 153.
YouTube subscribers
- Endless World
- 61
- Kalonline
- —
Endless World currently has 61 YouTube subscribers; no comparable data is tracked for Kalonline.
How these estimates are made
Endless World
We estimate that about 34 people play Endless World on a typical day (most likely between 8 and 100), based on data from Nov 14, 2026. Around 150,000 accounts (between 120,000 and 200,000) have played it at some point. Endless World is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Kalonline
We estimate that about 44 people play Kalonline on a typical day (most likely between 10 and 130), based on data from Nov 14, 2026. Around 25,000 accounts (between 8,600 and 58,000) have played it at some point. Kalonline publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
