Head to head
Endless World vs Game of Thrones: Conquest

Endless World
~34 daily · 8 – 100
Last measured Nov 7, 2026

Game of Thrones: Conquest
~3.3k daily · 770 – 9.9k
Last measured Nov 7, 2026
VerdictGame of Thrones: Conquest has ~97× Endless World's daily players (~3.3k vs ~34, as of Nov 7, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- macOS
- Windows
- Android
- iOS
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Reddit members
- Endless World
- 154
- Game of Thrones: Conquest
- —
Endless World currently has 154 subreddit members; no comparable data is tracked for Game of Thrones: Conquest.
YouTube subscribers
- Endless World
- 61
- Game of Thrones: Conquest
- —
Endless World currently has 61 YouTube subscribers; no comparable data is tracked for Game of Thrones: Conquest.
How these estimates are made
Endless World
We estimate that about 34 people play Endless World on a typical day (most likely between 8 and 100), based on data from Nov 7, 2026. Around 150,000 accounts (between 120,000 and 200,000) have played it at some point. Endless World is on Steam, but Steam covers only part of its players, so the estimate also draws on the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Game of Thrones: Conquest
We estimate that about 3,300 people play Game of Thrones: Conquest on a typical day (most likely between 770 and 9,900), based on data from Nov 7, 2026. Around 200,000 accounts (between 67,000 and 450,000) have played it at some point. Game of Thrones: Conquest publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
