Head to head
Ender IO vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Ender IO
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2k | Up 3.9% |
| August 2026 | ~1.9k | Down 0.7% |
| July 2026 | ~1.9k | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90.4k | |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Ender IO
- 6.6kDown 0.3%
- The Elder Scrolls Online
- 62.3kUp 0.7%
The Elder Scrolls Online currently has about 9.5× as many Discord members as Ender IO — 62,250 vs 6,584.
Steam concurrent players
- Ender IO
- —
- The Elder Scrolls Online
- 8.5kDown 36%
The Elder Scrolls Online currently has 8,548 peak concurrent Steam players; no comparable data is tracked for Ender IO.
Reddit members
- Ender IO
- —
- The Elder Scrolls Online
- 506.2kUp 0.5%
The Elder Scrolls Online currently has 506,203 subreddit members; no comparable data is tracked for Ender IO.
Twitch viewers
- Ender IO
- —
- The Elder Scrolls Online
- 629Down 48%
The Elder Scrolls Online currently has 629 live Twitch viewers; no comparable data is tracked for Ender IO.
How these estimates are made
Ender IO
Ender IO is estimated to have 10 – 5k players a day. Around 6k – 550k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 31k – 110k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



