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Head to head

EmergeNYC vs Strinova

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2016 · 10 years ago
August 2023 · 3 years ago

Daily players

20 – 71
6k – 20k

Estimated players

3.3kDown 0.1%
55kUp 3.2%

Available on

  • Windows
  • macOS
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

EmergeNYCStrinova

EmergeNYC

Average monthly estimated players
MonthEstimated playersChange
October 2026~3.3k
September 2026~3.3k
August 2026~3.3kUp 2.2%
July 2026~3.3k—

Strinova

Average monthly estimated players
MonthEstimated playersChange
October 2026~53kUp 1.7%
September 2026~52.1kUp 1.1%
August 2026~51.6kUp 1.2%
July 2026~50.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

EmergeNYC
11Down 35%
Strinova
1.6kDown 26%

Strinova currently has about 148× as many peak concurrent Steam players as EmergeNYC — 1,624 vs 11.

Twitch viewers

EmergeNYC
0
Strinova
230Down 24%

EmergeNYC currently has 0 live Twitch viewers, while Strinova has 230.

YouTube subscribers

EmergeNYC
29.1k
Strinova
26.8k

EmergeNYC and Strinova are nearly even on YouTube subscribers — 29,100 vs 26,800.

Discord members

EmergeNYC
—
Strinova
145.5k

Strinova currently has 145,504 Discord members; no comparable data is tracked for EmergeNYC.

Reddit members

EmergeNYC
—
Strinova
16.3kUp 1.0%

Strinova currently has 16,284 subreddit members; no comparable data is tracked for EmergeNYC.

How these estimates are made

EmergeNYC

EmergeNYC is estimated to have 20 – 71 players a day. Around 96k – 250k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Strinova

Strinova is estimated to have 6k – 20k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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