Head to head
Ember Sword vs LooperLands

Ember Sword
~790 daily · 180 – 2.4k
Last measured Nov 8, 2026

LooperLands
~42 daily · 10 – 130
Last measured Nov 8, 2026
VerdictEmber Sword has ~19× LooperLands's daily players (~790 vs ~42, as of Nov 8, 2026).
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- macOS
- Browser
- Windows
- Browser
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Discord members
- Ember Sword
- 55.8k
- LooperLands
- 2.3k
Ember Sword currently has about 24× as many Discord members as LooperLands — 55,786 vs 2,333.
YouTube subscribers
- Ember Sword
- 12.5k
- LooperLands
- —
Ember Sword currently has 12,500 YouTube subscribers; no comparable data is tracked for LooperLands.
Reddit members
- Ember Sword
- —
- LooperLands
- 157
LooperLands currently has 157 subreddit members; no comparable data is tracked for Ember Sword.
How these estimates are made
Ember Sword
We estimate that about 790 people play Ember Sword on a typical day (most likely between 180 and 2,400), based on data from Nov 8, 2026. Around 140,000 accounts (between 47,000 and 320,000) have played it at some point. Ember Sword publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
LooperLands
We estimate that about 42 people play LooperLands on a typical day (most likely between 10 and 130), based on data from Nov 8, 2026. Around 18,000 accounts (between 6,100 and 41,000) have played it at some point. LooperLands publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: medium — Steam covers part of the player base, or several community signals agree.
