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Head to head

Ember Sword vs Eve Online

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2024 · 2 years ago
May 2003 · 23 years ago

Daily players

28 – 13k
13k – 45k

Estimated players

14kDown 1.7%
66.1kDown 1.4%

Available on

  • Browser
  • Windows
  • macOS
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Ember SwordEve Online

Ember Sword

Average monthly estimated players
MonthEstimated playersChange
August 2026~14.2kUp 18%
July 2026~12.1k

Eve Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~66.6kUp 0.4%
July 2026~66.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Ember Sword
57.5kDown 0.2%
Eve Online
50.2kUp 0.3%

Ember Sword and Eve Online are nearly even on Discord members — 57,541 vs 50,247.

YouTube subscribers

Ember Sword
12.5kDown 0.8%
Eve Online
227kUp 0.4%

Eve Online currently has about 18× as many YouTube subscribers as Ember Sword — 227,000 vs 12,500.

Steam concurrent players

Ember Sword
Eve Online
4.2kDown 24%

Eve Online currently has 4,167 peak concurrent Steam players; no comparable data is tracked for Ember Sword.

Reddit members

Ember Sword
Eve Online
221.4kUp 0.1%

Eve Online currently has 221,421 subreddit members; no comparable data is tracked for Ember Sword.

Twitch viewers

Ember Sword
Eve Online
582Down 70%

Eve Online currently has 582 live Twitch viewers; no comparable data is tracked for Ember Sword.

How these estimates are made

Ember Sword

Ember Sword is estimated to have 28 – 13k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Eve Online

Eve Online is estimated to have 13k – 45k players a day. Around 640k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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