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Head to head

Elysium vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
June 2016 · 10 years ago

Daily players

No population data
330 – 1k

Estimated players

20Down 4.8%
128kUp 3.8%

Available on

  • Windows
  • Linux
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

ElysiumRec Room

Elysium

Average monthly estimated players
MonthEstimated playersChange
September 2026~21Up 31%
August 2026~16Up 300%
July 2026~4

Rec Room

Average monthly estimated players
MonthEstimated playersChange
September 2026~126.5kDown 1.2%
August 2026~128.1kDown 0.5%
July 2026~128.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Elysium
11Up 57%
Rec Room
196kUp 0.4%

Rec Room currently has about 17815× as many Discord members as Elysium — 195,970 vs 11.

YouTube subscribers

Elysium
177Up 15%
Rec Room
616kUp 0.2%

Rec Room currently has about 3480× as many YouTube subscribers as Elysium — 616,000 vs 177.

Steam concurrent players

Elysium
Rec Room
121Down 33%

Rec Room currently has 121 peak concurrent Steam players; no comparable data is tracked for Elysium.

Reddit members

Elysium
Rec Room
72.7kUp 0.7%

Rec Room currently has 72,723 subreddit members; no comparable data is tracked for Elysium.

Twitch viewers

Elysium
Rec Room
1Down 67%

Rec Room currently has 1 live Twitch viewers; no comparable data is tracked for Elysium.

How these estimates are made

Elysium

Elysium is estimated to have 0 – 68 players a day. Around 170 – 22k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 330 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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