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Head to head

Elite: Dangerous vs Second Life

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2014 · 12 years ago
June 2003 · 23 years ago

Daily players

11k – 40k
62 – 29k

Estimated players

89.4k
8.4k

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Elite: DangerousSecond Life

Elite: Dangerous

Average monthly estimated players
MonthEstimated playersChange
August 2026~90.6kUp 0.4%
July 2026~90.3k

Second Life

Average monthly estimated players
MonthEstimated playersChange
August 2026~8.4kUp 0.2%
July 2026~8.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Elite: Dangerous
3.4kDown 29%
Second Life

Elite: Dangerous currently has 3,383 peak concurrent Steam players; no comparable data is tracked for Second Life.

Discord members

Elite: Dangerous
70.1k
Second Life

Elite: Dangerous currently has 70,112 Discord members; no comparable data is tracked for Second Life.

Reddit members

Elite: Dangerous
386.7kUp 0.1%
Second Life
25.4kUp 0.2%

Elite: Dangerous currently has about 15× as many subreddit members as Second Life — 386,743 vs 25,387.

Twitch viewers

Elite: Dangerous
418Down 5.0%
Second Life

Elite: Dangerous currently has 418 live Twitch viewers; no comparable data is tracked for Second Life.

YouTube subscribers

Elite: Dangerous
171k
Second Life
59.1k

Elite: Dangerous currently has about 2.9× as many YouTube subscribers as Second Life — 171,000 vs 59,100.

How these estimates are made

Elite: Dangerous

Elite: Dangerous is estimated to have 11k – 40k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Second Life

Second Life is estimated to have 62 – 29k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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