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Head to head

Elite: Dangerous vs Scum

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2014 · 12 years ago
June 2025 · 1 year ago

Daily players

14k – 50k
34k – 120k

Estimated players

89.1kDown 1.9%
42.5kDown 2.6%

Available on

  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Windows

Player activity

Smoothed estimated players over time.

Elite: DangerousScum

Elite: Dangerous

Average monthly estimated players
MonthEstimated playersChange
August 2026~90.3k
July 2026~90.3k

Scum

Average monthly estimated players
MonthEstimated playersChange
August 2026~43.2kUp 1.7%
July 2026~42.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Elite: Dangerous
4.1kDown 9.7%
Scum
10.5kUp 68%

Scum currently has about 2.5× as many peak concurrent Steam players as Elite: Dangerous — 10,463 vs 4,111.

Discord members

Elite: Dangerous
70.2kUp 0.4%
Scum
67.9kUp 0.4%

Elite: Dangerous and Scum are nearly even on Discord members — 70,157 vs 67,919.

Reddit members

Elite: Dangerous
386.9kUp 0.3%
Scum
52.7kUp 0.3%

Elite: Dangerous currently has about 7.3× as many subreddit members as Scum — 386,910 vs 52,743.

Twitch viewers

Elite: Dangerous
257Up 86%
Scum
402Up 48%

Scum currently has about 1.6× as many live Twitch viewers as Elite: Dangerous — 402 vs 257.

YouTube subscribers

Elite: Dangerous
171k
Scum

Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Scum.

How these estimates are made

Elite: Dangerous

Elite: Dangerous is estimated to have 14k – 50k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Scum

Scum is estimated to have 34k – 120k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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