Head to head
Elite: Dangerous vs Raven II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90.7k | Up 0.5% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Raven II
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~134 | Up 18% |
| August 2026 | ~114 | Up 0.9% |
| July 2026 | ~113 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 3.6kDown 27%
- Raven II
- —
Elite: Dangerous currently has 3,649 peak concurrent Steam players; no comparable data is tracked for Raven II.
Discord members
- Elite: Dangerous
- 70.9kUp 0.6%
- Raven II
- —
Elite: Dangerous currently has 70,896 Discord members; no comparable data is tracked for Raven II.
Reddit members
- Elite: Dangerous
- 389.1kUp 0.4%
- Raven II
- —
Elite: Dangerous currently has 389,139 subreddit members; no comparable data is tracked for Raven II.
Twitch viewers
- Elite: Dangerous
- 160Down 83%
- Raven II
- 3Down 73%
Elite: Dangerous currently has about 53× as many live Twitch viewers as Raven II — 160 vs 3.
YouTube subscribers
- Elite: Dangerous
- 171k
- Raven II
- 984Down 1.0%
Elite: Dangerous currently has about 174× as many YouTube subscribers as Raven II — 171,000 vs 984.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 12k – 43k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Raven II
Raven II is estimated to have 15 – 7k players a day. Around 7k – 640k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
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