Head to head
Elite: Dangerous vs Grand Chase
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Windows
- Android
- iOS
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Grand Chase
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~17.6k | Up 3.1% |
| July 2026 | ~17.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 5.4kDown 12%
- Grand Chase
- 3.5kDown 15%
Elite: Dangerous currently has about 1.5× as many peak concurrent Steam players as Grand Chase — 5,360 vs 3,492.
Discord members
- Elite: Dangerous
- 70.5kUp 0.8%
- Grand Chase
- 37kUp 3.1%
Elite: Dangerous currently has about 1.9× as many Discord members as Grand Chase — 70,502 vs 36,955.
Reddit members
- Elite: Dangerous
- 387.7kUp 0.4%
- Grand Chase
- 22.5kUp 0.6%
Elite: Dangerous currently has about 17× as many subreddit members as Grand Chase — 387,733 vs 22,454.
Twitch viewers
- Elite: Dangerous
- 386Up 2.1%
- Grand Chase
- 5Down 64%
Elite: Dangerous currently has about 77× as many live Twitch viewers as Grand Chase — 386 vs 5.
YouTube subscribers
- Elite: Dangerous
- 171k
- Grand Chase
- 5.8kUp 7.6%
Elite: Dangerous currently has about 30× as many YouTube subscribers as Grand Chase — 171,000 vs 5,790.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 16k – 57k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Grand Chase
Grand Chase is estimated to have 10k – 37k players a day. Around 450k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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