Head to head
Elite: Dangerous vs Gachaminer
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- PlayStation
- Xbox
- Browser
Categories
Player activity
Smoothed estimated players over time.
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91k | Up 0.8% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Gachaminer
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2 | |
| August 2026 | ~2 | |
| July 2026 | ~2 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Elite: Dangerous
- 3.1kDown 37%
- Gachaminer
- —
Elite: Dangerous currently has 3,120 peak concurrent Steam players; no comparable data is tracked for Gachaminer.
Discord members
- Elite: Dangerous
- 70.8kUp 0.9%
- Gachaminer
- —
Elite: Dangerous currently has 70,849 Discord members; no comparable data is tracked for Gachaminer.
Reddit members
- Elite: Dangerous
- 388.8kUp 0.4%
- Gachaminer
- 20
Elite: Dangerous currently has about 19439× as many subreddit members as Gachaminer — 388,783 vs 20.
Twitch viewers
- Elite: Dangerous
- 208Down 55%
- Gachaminer
- —
Elite: Dangerous currently has 208 live Twitch viewers; no comparable data is tracked for Gachaminer.
YouTube subscribers
- Elite: Dangerous
- 171k
- Gachaminer
- —
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Gachaminer.
How these estimates are made
Elite: Dangerous
Elite: Dangerous is estimated to have 12k – 42k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Gachaminer
Gachaminer is estimated to have 0 – 160 players a day. Around 690 – 73k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


