Head to head
Elemental Land vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Elemental Land
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~45 | Up 2.3% |
| July 2026 | ~44 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.9k | Up 0.7% |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Elemental Land
- 158Down 0.6%
- Elite: Dangerous
- 70.1k
Elite: Dangerous currently has about 444× as many Discord members as Elemental Land — 70,096 vs 158.
Steam concurrent players
- Elemental Land
- —
- Elite: Dangerous
- 4.4kDown 13%
Elite: Dangerous currently has 4,352 peak concurrent Steam players; no comparable data is tracked for Elemental Land.
Reddit members
- Elemental Land
- —
- Elite: Dangerous
- 386.6kUp 0.1%
Elite: Dangerous currently has 386,568 subreddit members; no comparable data is tracked for Elemental Land.
Twitch viewers
- Elemental Land
- —
- Elite: Dangerous
- 368Down 8.0%
Elite: Dangerous currently has 368 live Twitch viewers; no comparable data is tracked for Elemental Land.
YouTube subscribers
- Elemental Land
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Elemental Land.
How these estimates are made
Elemental Land
Elemental Land is estimated to have 0 – 170 players a day. Around 400 – 46k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Elite: Dangerous
Elite: Dangerous is estimated to have 15k – 53k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


