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Head to head

Eldevin vs Lost Ark

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2014 · 12 years ago
December 2018 · 8 years ago

Daily players

25 – 88
12k – 43k

Estimated players

1.2kUp 13%
63.2kUp 0.6%

Available on

  • Windows
  • macOS
  • Linux
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

EldevinLost Ark

Eldevin

Average monthly estimated players
MonthEstimated playersChange
October 2026~1.1kUp 2.7%
September 2026~1.1k
August 2026~1.1kDown 0.7%
July 2026~1.1k—

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
October 2026~63.4kDown 1.3%
September 2026~64.2kDown 0.4%
August 2026~64.4kUp 0.2%
July 2026~64.3k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Eldevin
8Down 27%
Lost Ark
4.9kDown 18%

Lost Ark currently has about 607× as many peak concurrent Steam players as Eldevin — 4,855 vs 8.

Discord members

Eldevin
2.4kUp 2.5%
Lost Ark
—

Eldevin currently has 2,414 Discord members; no comparable data is tracked for Lost Ark.

Twitch viewers

Eldevin
0
Lost Ark
288Down 87%

Eldevin currently has 0 live Twitch viewers, while Lost Ark has 288.

YouTube subscribers

Eldevin
2.5kUp 0.8%
Lost Ark
103k

Lost Ark currently has about 41× as many YouTube subscribers as Eldevin — 103,000 vs 2,510.

Reddit members

Eldevin
—
Lost Ark
300.1k

Lost Ark currently has 300,063 subreddit members; no comparable data is tracked for Eldevin.

How these estimates are made

Eldevin

Eldevin is estimated to have 25 – 88 players a day. Around 46k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Lost Ark

Lost Ark is estimated to have 12k – 43k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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