Head to head
Elderwood Online vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Linux
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Elderwood Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~915 | Up 3.5% |
| August 2026 | ~884 | Up 22% |
| July 2026 | ~726 | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~372.6k | Down 17% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Elderwood Online
- 830Up 15%
- Palworld
- 316.1kUp 2.9%
Palworld currently has about 381× as many Discord members as Elderwood Online — 316,127 vs 830.
YouTube subscribers
- Elderwood Online
- 6.8kUp 9.9%
- Palworld
- 612kUp 2.0%
Palworld currently has about 90× as many YouTube subscribers as Elderwood Online — 612,000 vs 6,770.
Steam concurrent players
- Elderwood Online
- —
- Palworld
- 115kDown 72%
Palworld currently has 114,981 peak concurrent Steam players; no comparable data is tracked for Elderwood Online.
Reddit members
- Elderwood Online
- —
- Palworld
- 890.6kUp 4.0%
Palworld currently has 890,604 subreddit members; no comparable data is tracked for Elderwood Online.
Twitch viewers
- Elderwood Online
- —
- Palworld
- 5.2kDown 76%
Palworld currently has 5,170 live Twitch viewers; no comparable data is tracked for Elderwood Online.
How these estimates are made
Elderwood Online
Elderwood Online is estimated to have 3 – 1k players a day. Around 2k – 220k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Palworld
Palworld is estimated to have 360k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


