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Head to head

Eden Eternal vs Rec Room

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2011 · 15 years ago
June 2016 · 10 years ago

Daily players

5 – 2k
230 – 820

Estimated players

230
126.6kDown 2.1%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation
  • Xbox
  • Nintendo

Player activity

Smoothed estimated players over time.

Eden EternalRec Room

Eden Eternal

Average monthly estimated players
MonthEstimated playersChange
September 2026~230Down 0.4%
August 2026~231Up 4.5%
July 2026~221

Rec Room

Average monthly estimated players
MonthEstimated playersChange
September 2026~127.3kDown 0.6%
August 2026~128.1kDown 0.5%
July 2026~128.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Eden Eternal
573Up 0.9%
Rec Room
72.5kUp 0.8%

Rec Room currently has about 126× as many subreddit members as Eden Eternal — 72,467 vs 573.

Twitch viewers

Eden Eternal
0
Rec Room
2Down 33%

Eden Eternal currently has 0 live Twitch viewers, while Rec Room has 2.

YouTube subscribers

Eden Eternal
1.7k
Rec Room
615kUp 0.2%

Rec Room currently has about 355× as many YouTube subscribers as Eden Eternal — 615,000 vs 1,730.

Steam concurrent players

Eden Eternal
Rec Room
113Down 27%

Rec Room currently has 113 peak concurrent Steam players; no comparable data is tracked for Eden Eternal.

Discord members

Eden Eternal
Rec Room
195.4kUp 0.4%

Rec Room currently has 195,421 Discord members; no comparable data is tracked for Eden Eternal.

How these estimates are made

Eden Eternal

Eden Eternal is estimated to have 5 – 2k players a day. Around 4k – 400k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Rec Room

Rec Room is estimated to have 230 – 820 players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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