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Head to head

Echo of Soul vs Rise of Kingdoms

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2013 · 13 years ago
September 2018 · 8 years ago

Daily players

No population data
82 – 38k

Estimated players

45Up 0.4%
49.1kUp 0.2%

Available on

  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Echo of SoulRise of Kingdoms

Echo of Soul

Average monthly estimated players
MonthEstimated playersChange
September 2026~46
August 2026~46Up 21%
July 2026~38

Rise of Kingdoms

Average monthly estimated players
MonthEstimated playersChange
September 2026~49kUp 0.6%
August 2026~48.7kUp 0.5%
July 2026~48.4k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Echo of Soul
0
Rise of Kingdoms

Echo of Soul currently has 0 peak concurrent Steam players; no comparable data is tracked for Rise of Kingdoms.

Twitch viewers

Echo of Soul
0
Rise of Kingdoms
9Down 25%

Echo of Soul currently has 0 live Twitch viewers, while Rise of Kingdoms has 9.

YouTube subscribers

Echo of Soul
Rise of Kingdoms
397kUp 0.8%

Rise of Kingdoms currently has 397,000 YouTube subscribers; no comparable data is tracked for Echo of Soul.

How these estimates are made

Echo of Soul

Echo of Soul is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Rise of Kingdoms

Rise of Kingdoms is estimated to have 82 – 38k players a day. Around 28k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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