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Head to head

Echo of Soul vs Pixelmon

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2013 · 13 years ago
March 2012 · 15 years ago

Daily players

No population data
150 – 71k

Estimated players

45
57.6kDown 0.7%

Available on

  • Windows
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

Echo of SoulPixelmon

Echo of Soul

Average monthly estimated players
MonthEstimated playersChange
October 2026~46
September 2026~46
August 2026~46Up 21%
July 2026~38—

Pixelmon

Average monthly estimated players
MonthEstimated playersChange
October 2026~56.8kDown 0.8%
September 2026~57.2kDown 2.8%
August 2026~58.9kDown 1.2%
July 2026~59.6k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Echo of Soul
0
Pixelmon
—

Echo of Soul currently has 0 peak concurrent Steam players; no comparable data is tracked for Pixelmon.

Twitch viewers

Echo of Soul
0Down 100%
Pixelmon
—

Echo of Soul currently has 0 live Twitch viewers; no comparable data is tracked for Pixelmon.

Discord members

Echo of Soul
—
Pixelmon
213.8kDown 2.2%

Pixelmon currently has 213,827 Discord members; no comparable data is tracked for Echo of Soul.

How these estimates are made

Echo of Soul

Echo of Soul is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Pixelmon

Pixelmon is estimated to have 150 – 71k players a day. Around 43k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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