
eBallVSSecond Life
Direct comparison between eBall and Second Life. View their social activity, release status, platform availability, and other key details.
Game Status
Status
eBall status is active.
Status
Second Life status is active.
Estimated Daily Players
Estimated Daily Players
We estimate that eBall has currently around 50 players daily.
Indie action game with small niche audience three years after release, modest daily activity expected.
Estimated Daily Players
We estimate that Second Life has currently around 30k players daily.
Second Life is a long-running sandbox virtual world released in 2003 by Linden Research. Its mainstream popularity peaked in the late 2000s, but it retains a loyal user base thanks to its unique user-created content and social interaction. It is still supported and receives regular updates, but its daily player base is much smaller than during its peak years. Current estimates place its daily active users in the tens of thousands.
Social Score
Social activity comparison between eBall and Second Life. Data includes social media activity, community discussions, and online mentions tracked over time.
Social score for eBall
| Month | Social Score | Change |
|---|---|---|
No data | ||
Social score for Second Life
| Month | Social Score | Change |
|---|---|---|
| October 2025 | ~0 | 100.0% |
| September 2025 | ~8 | 42.9% |
| August 2025 | ~14 | 16.7% |
| July 2025 | ~12 | 9.1% |
| November 2024 | ~11 |
Game Age
Age
eBall was released in May 2019 (6 years ago).
Age
Second Life was released in June 2003 (22 years ago).
Platforms
Player Perspectives
eBall offers 1 player perspective.
Developers
eBall has 1 developer.
Second Life has 1 developer.
Publishers
eBall has 1 publisher.
Second Life has 1 publisher.
Categories
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