Head to head
Dungeon Fighter Online vs Palia
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Nintendo
- PlayStation
Player activity
Smoothed estimated players over time.
Dungeon Fighter Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~7.9k | Up 9.3% |
| July 2026 | ~7.2k | — |
Palia
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dungeon Fighter Online
- 117Down 6.4%
- Palia
- 8.7kUp 9.7%
Palia currently has about 74× as many peak concurrent Steam players as Dungeon Fighter Online — 8,669 vs 117.
Reddit members
- Dungeon Fighter Online
- 32.6kUp 0.2%
- Palia
- 169.4kUp 1.2%
Palia currently has about 5.2× as many subreddit members as Dungeon Fighter Online — 169,419 vs 32,584.
Twitch viewers
- Dungeon Fighter Online
- 29Up 38%
- Palia
- 3kUp 27%
Palia currently has about 104× as many live Twitch viewers as Dungeon Fighter Online — 3,011 vs 29.
YouTube subscribers
- Dungeon Fighter Online
- 39.6k
- Palia
- 63.9kUp 1.3%
Palia currently has about 1.6× as many YouTube subscribers as Dungeon Fighter Online — 63,900 vs 39,600.
Discord members
- Dungeon Fighter Online
- —
- Palia
- 467.3kUp 0.3%
Palia currently has 467,306 Discord members; no comparable data is tracked for Dungeon Fighter Online.
How these estimates are made
Dungeon Fighter Online
Dungeon Fighter Online is estimated to have 300 – 1k players a day. Around 120k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palia
Palia is estimated to have 26k – 93k players a day. Around 700k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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