Head to head
Dungeon Fighter Online vs Modern Combat 5: Blackout
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
- Nintendo
Player activity
Smoothed estimated players over time.
Dungeon Fighter Online
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~7.9k | Up 9.3% |
| July 2026 | ~7.2k | — |
Modern Combat 5: Blackout
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~101.7k | Up 0.2% |
| July 2026 | ~101.5k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dungeon Fighter Online
- 146Down 22%
- Modern Combat 5: Blackout
- 1
Dungeon Fighter Online currently has about 146× as many peak concurrent Steam players as Modern Combat 5: Blackout — 146 vs 1.
Reddit members
- Dungeon Fighter Online
- 32.5k
- Modern Combat 5: Blackout
- —
Dungeon Fighter Online currently has 32,539 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.
Twitch viewers
- Dungeon Fighter Online
- 25Down 3.8%
- Modern Combat 5: Blackout
- 0Down 100%
Dungeon Fighter Online currently has 25 live Twitch viewers, while Modern Combat 5: Blackout has 0.
YouTube subscribers
- Dungeon Fighter Online
- 39.6k
- Modern Combat 5: Blackout
- 912k
Modern Combat 5: Blackout currently has about 23× as many YouTube subscribers as Dungeon Fighter Online — 912,000 vs 39,600.
How these estimates are made
Dungeon Fighter Online
Dungeon Fighter Online is estimated to have 360 – 1k players a day. Around 120k – 320k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Modern Combat 5: Blackout
Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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