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Head to head

Drift Streets Japan vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2015 · 11 years ago
August 2021 · 5 years ago

Daily players

10 – 35
34k – 120k

Estimated players

358Down 70%
58.1kUp 2.7%

Available on

  • Windows
  • PlayStation
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Drift Streets JapanMir 4

Drift Streets Japan

Average monthly estimated players
MonthEstimated playersChange
August 2026~402Up 34%
July 2026~300

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~56.8kUp 2.7%
July 2026~55.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Drift Streets Japan
6Down 63%
Mir 4
13.8kUp 27%

Mir 4 currently has about 2292× as many peak concurrent Steam players as Drift Streets Japan — 13,753 vs 6.

Discord members

Drift Streets Japan
Mir 4
185.6kUp 0.2%

Mir 4 currently has 185,608 Discord members; no comparable data is tracked for Drift Streets Japan.

Twitch viewers

Drift Streets Japan
Mir 4
1.5kUp 49%

Mir 4 currently has 1,543 live Twitch viewers; no comparable data is tracked for Drift Streets Japan.

YouTube subscribers

Drift Streets Japan
Mir 4
90.1kUp 0.2%

Mir 4 currently has 90,100 YouTube subscribers; no comparable data is tracked for Drift Streets Japan.

How these estimates are made

Drift Streets Japan

Drift Streets Japan is estimated to have 10 – 35 players a day. Around 83k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir 4

Mir 4 is estimated to have 34k – 120k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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