Head to head
Drift Legends vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Nintendo
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Drift Legends
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2 | |
| August 2026 | ~2 | |
| July 2026 | ~2 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~90k | Down 0.4% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Drift Legends
- 0
- The Elder Scrolls Online
- 8.9kDown 30%
Drift Legends currently has 0 peak concurrent Steam players, while The Elder Scrolls Online has 8,939.
Discord members
- Drift Legends
- —
- The Elder Scrolls Online
- 62.7kUp 1.4%
The Elder Scrolls Online currently has 62,748 Discord members; no comparable data is tracked for Drift Legends.
Reddit members
- Drift Legends
- —
- The Elder Scrolls Online
- 506.9kUp 0.4%
The Elder Scrolls Online currently has 506,857 subreddit members; no comparable data is tracked for Drift Legends.
Twitch viewers
- Drift Legends
- —
- The Elder Scrolls Online
- 434Down 77%
The Elder Scrolls Online currently has 434 live Twitch viewers; no comparable data is tracked for Drift Legends.
How these estimates are made
Drift Legends
Drift Legends is showing no measurable concurrent players on Steam. Around 850 – 2k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 22k – 79k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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From the same developers or publishers.



