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Head to head

DreamWorld vs Star Stable

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2020 · 6 years ago
December 2012 · 14 years ago

Daily players

No population data
100 – 47k

Estimated players

364
46.9k

Available on

  • Windows
  • macOS
  • Windows
  • macOS
  • Android
  • iOS

Publishers

—
—

Player activity

Smoothed estimated players over time.

DreamWorldStar Stable

DreamWorld

Average monthly estimated players
MonthEstimated playersChange
October 2026~365
September 2026~365
August 2026~365
July 2026~365—

Star Stable

Average monthly estimated players
MonthEstimated playersChange
October 2026~46.8kUp 0.6%
September 2026~46.5kUp 0.5%
August 2026~46.3kUp 0.4%
July 2026~46.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

DreamWorld
0
Star Stable
—

DreamWorld currently has 0 peak concurrent Steam players; no comparable data is tracked for Star Stable.

YouTube subscribers

DreamWorld
3.6k
Star Stable
381kUp 0.3%

Star Stable currently has about 106× as many YouTube subscribers as DreamWorld — 381,000 vs 3,590.

Reddit members

DreamWorld
—
Star Stable
52.6kUp 2.1%

Star Stable currently has 52,566 subreddit members; no comparable data is tracked for DreamWorld.

Twitch viewers

DreamWorld
—
Star Stable
38Up 81%

Star Stable currently has 38 live Twitch viewers; no comparable data is tracked for DreamWorld.

How these estimates are made

DreamWorld

DreamWorld is showing no measurable concurrent players on Steam. Around 2k – 6k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Star Stable

Star Stable is estimated to have 100 – 47k players a day. Around 35k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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