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Head to head

Dreams Stories Online vs Raid Land

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

March 2026 · 7 months ago
May 2020 · 6 years ago

Daily players

No population data
No population data

Estimated players

6Up 1.7%
35.2k

Available on

  • Windows
  • Browser
  • Windows
  • macOS

Publishers

—

Player activity

Smoothed estimated players over time.

Dreams Stories OnlineRaid Land

Dreams Stories Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~6Down 14%
August 2026~7Up 17%
July 2026~6—

Raid Land

Average monthly estimated players
MonthEstimated playersChange
September 2026~35.1kDown 0.2%
August 2026~35.1k
July 2026~35.2k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dreams Stories Online
0
Raid Land
0

Dreams Stories Online currently has 0 peak concurrent Steam players, while Raid Land has 0.

YouTube subscribers

Dreams Stories Online
30
Raid Land
16.4k

Raid Land currently has about 547× as many YouTube subscribers as Dreams Stories Online — 16,400 vs 30.

Discord members

Dreams Stories Online
—
Raid Land
163.6kUp 0.1%

Raid Land currently has 163,640 Discord members; no comparable data is tracked for Dreams Stories Online.

Reddit members

Dreams Stories Online
—
Raid Land
576Up 0.3%

Raid Land currently has 576 subreddit members; no comparable data is tracked for Dreams Stories Online.

How these estimates are made

Dreams Stories Online

Dreams Stories Online is showing no measurable concurrent players on Steam. Around 1k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Raid Land

Raid Land is showing no measurable concurrent players on Steam. Around 21k – 55k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.