Head to head
Drawception vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Drawception
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~82 | |
| August 2026 | ~82 | |
| July 2026 | ~82 | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91k | Up 0.8% |
| August 2026 | ~90.2k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Reddit members
- Drawception
- 823Up 0.5%
- Elite: Dangerous
- 388.8kUp 0.4%
Elite: Dangerous currently has about 472× as many subreddit members as Drawception — 388,827 vs 823.
Steam concurrent players
- Drawception
- —
- Elite: Dangerous
- 5.5kUp 10%
Elite: Dangerous currently has 5,458 peak concurrent Steam players; no comparable data is tracked for Drawception.
Discord members
- Drawception
- —
- Elite: Dangerous
- 70.8kUp 0.9%
Elite: Dangerous currently has 70,849 Discord members; no comparable data is tracked for Drawception.
Twitch viewers
- Drawception
- —
- Elite: Dangerous
- 139Down 58%
Elite: Dangerous currently has 139 live Twitch viewers; no comparable data is tracked for Drawception.
YouTube subscribers
- Drawception
- —
- Elite: Dangerous
- 171k
Elite: Dangerous currently has 171,000 YouTube subscribers; no comparable data is tracked for Drawception.
How these estimates are made
Drawception
Drawception is estimated to have 5 – 3k players a day. Around 5k – 510k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 48k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


