Head to head
Dragonheir: Silent Gods vs Infinity: Battlescape
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Dragonheir: Silent Gods
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~39.3k | Up 0.2% |
| August 2026 | ~39.2k | Down 1.1% |
| July 2026 | ~39.6k | — |
Infinity: Battlescape
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~91 | |
| August 2026 | ~91 | |
| July 2026 | ~91 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Dragonheir: Silent Gods
- 667Up 62%
- Infinity: Battlescape
- 0Down 100%
Dragonheir: Silent Gods currently has 667 peak concurrent Steam players, while Infinity: Battlescape has 0.
Discord members
- Dragonheir: Silent Gods
- 164.6kUp 0.2%
- Infinity: Battlescape
- —
Dragonheir: Silent Gods currently has 164,571 Discord members; no comparable data is tracked for Infinity: Battlescape.
Reddit members
- Dragonheir: Silent Gods
- 7.7kUp 0.8%
- Infinity: Battlescape
- 131
Dragonheir: Silent Gods currently has about 59× as many subreddit members as Infinity: Battlescape — 7,667 vs 131.
Twitch viewers
- Dragonheir: Silent Gods
- 16Down 56%
- Infinity: Battlescape
- 0
Dragonheir: Silent Gods currently has 16 live Twitch viewers, while Infinity: Battlescape has 0.
How these estimates are made
Dragonheir: Silent Gods
Dragonheir: Silent Gods is estimated to have 3k – 11k players a day. Around 81k – 210k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Infinity: Battlescape
Infinity: Battlescape is estimated to have 3 – 9 players a day. Around 22k – 57k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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