Head to head
Dragon Joust vs Idol Party II
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
Player activity
Smoothed estimated players over time.
Dragon Joust
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~34.9k | Down 0.1% |
| September 2026 | ~35k | Down 0.3% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.1k | — |
Idol Party II
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.2k | Down 3.6% |
| September 2026 | ~1.2k | Up 5.3% |
| August 2026 | ~1.2k | Up 21% |
| July 2026 | ~953 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Dragon Joust
- 163.7kUp 0.1%
- Idol Party II
- 3.3kUp 0.4%
Dragon Joust currently has about 49× as many Discord members as Idol Party II — 163,662 vs 3,340.
Reddit members
- Dragon Joust
- 576Up 0.3%
- Idol Party II
- —
Dragon Joust currently has 576 subreddit members; no comparable data is tracked for Idol Party II.
YouTube subscribers
- Dragon Joust
- 16.4k
- Idol Party II
- 182Up 0.6%
Dragon Joust currently has about 90× as many YouTube subscribers as Idol Party II — 16,400 vs 182.
Steam concurrent players
- Dragon Joust
- —
- Idol Party II
- 184Down 41%
Idol Party II currently has 184 peak concurrent Steam players; no comparable data is tracked for Dragon Joust.
Twitch viewers
- Dragon Joust
- —
- Idol Party II
- 0
Idol Party II currently has 0 live Twitch viewers; no comparable data is tracked for Dragon Joust.
How these estimates are made
Dragon Joust
Dragon Joust is estimated to have 18 – 8k players a day. Around 9k – 890k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Idol Party II
Idol Party II is estimated to have 460 – 2k players a day. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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