Head to head
Dragon Joust vs Elite: Dangerous
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- macOS
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Dragon Joust
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~35.1k | |
| July 2026 | ~35.1k | — |
Elite: Dangerous
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~90.3k | |
| July 2026 | ~90.3k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Dragon Joust
- 163.5k
- Elite: Dangerous
- 70.2kUp 0.4%
Dragon Joust currently has about 2.3× as many Discord members as Elite: Dangerous — 163,456 vs 70,157.
Reddit members
- Dragon Joust
- 574
- Elite: Dangerous
- 386.9kUp 0.3%
Elite: Dangerous currently has about 674× as many subreddit members as Dragon Joust — 386,910 vs 574.
YouTube subscribers
- Dragon Joust
- 16.4k
- Elite: Dangerous
- 171k
Elite: Dangerous currently has about 10× as many YouTube subscribers as Dragon Joust — 171,000 vs 16,400.
Steam concurrent players
- Dragon Joust
- —
- Elite: Dangerous
- 4.1kDown 9.7%
Elite: Dangerous currently has 4,111 peak concurrent Steam players; no comparable data is tracked for Dragon Joust.
Twitch viewers
- Dragon Joust
- —
- Elite: Dangerous
- 257Up 86%
Elite: Dangerous currently has 257 live Twitch viewers; no comparable data is tracked for Dragon Joust.
How these estimates are made
Dragon Joust
Dragon Joust is estimated to have 19 – 9k players a day. Around 9k – 930k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Elite: Dangerous
Elite: Dangerous is estimated to have 14k – 50k players a day. Around 2m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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