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Head to head

Dragon Joust vs Edge of Soul: Ragnarok

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2021 · 6 years ago
December 2023 · 3 years ago

Daily players

20 – 9k
23 – 79

Estimated players

35.2kUp 1.0%
14Down 3.6%

Available on

  • Browser
  • Windows

Perspectives

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Developers

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Publishers

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Player activity

Smoothed estimated players over time.

Dragon JoustEdge of Soul: Ragnarok

Dragon Joust

Average monthly estimated players
MonthEstimated playersChange
September 2026~35kDown 0.3%
August 2026~35.1k
July 2026~35.1k—

Edge of Soul: Ragnarok

Average monthly estimated players
MonthEstimated playersChange
September 2026~16
August 2026~16Up 23%
July 2026~13—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Dragon Joust
163.6kUp 0.1%
Edge of Soul: Ragnarok
—

Dragon Joust currently has 163,638 Discord members; no comparable data is tracked for Edge of Soul: Ragnarok.

Reddit members

Dragon Joust
576Up 0.3%
Edge of Soul: Ragnarok
—

Dragon Joust currently has 576 subreddit members; no comparable data is tracked for Edge of Soul: Ragnarok.

YouTube subscribers

Dragon Joust
16.4k
Edge of Soul: Ragnarok
—

Dragon Joust currently has 16,400 YouTube subscribers; no comparable data is tracked for Edge of Soul: Ragnarok.

Steam concurrent players

Dragon Joust
—
Edge of Soul: Ragnarok
9Down 40%

Edge of Soul: Ragnarok currently has 9 peak concurrent Steam players; no comparable data is tracked for Dragon Joust.

How these estimates are made

Dragon Joust

Dragon Joust is estimated to have 20 – 9k players a day. Around 10k – 950k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Edge of Soul: Ragnarok

Edge of Soul: Ragnarok is estimated to have 23 – 79 players a day. Around 4k – 9k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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