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Head to head

Dragon City vs Uncharted Waters Origin

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2012 · 14 years ago
February 2023 · 4 years ago

Daily players

85 – 40k
2k – 5k

Estimated players

159.1k
594Down 1.7%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Dragon CityUncharted Waters Origin

Dragon City

Average monthly estimated players
MonthEstimated playersChange
August 2026~158.9kUp 0.1%
July 2026~158.7k

Uncharted Waters Origin

Average monthly estimated players
MonthEstimated playersChange
August 2026~588Up 20%
July 2026~492

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon City
3Up 200%
Uncharted Waters Origin
0

Dragon City currently has 3 live Twitch viewers, while Uncharted Waters Origin has 0.

YouTube subscribers

Dragon City
837kUp 0.1%
Uncharted Waters Origin
1kDown 1.0%

Dragon City currently has about 813× as many YouTube subscribers as Uncharted Waters Origin — 837,000 vs 1,030.

Steam concurrent players

Dragon City
Uncharted Waters Origin
540Down 8.0%

Uncharted Waters Origin currently has 540 peak concurrent Steam players; no comparable data is tracked for Dragon City.

How these estimates are made

Dragon City

Dragon City is estimated to have 85 – 40k players a day. Around 32k – 3m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Uncharted Waters Origin

Uncharted Waters Origin is estimated to have 2k – 5k players a day. Around 45k – 120k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.