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Head to head

Dragon Ball: Xenoverse 2 vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

October 2016 · 10 years ago
February 2017 · 10 years ago

Daily players

3k – 10k
120k – 430k

Estimated players

6.5kDown 1.6%
210.9kUp 0.8%

Available on

  • Windows
  • PlayStation
  • Xbox
  • Nintendo
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Dragon Ball: Xenoverse 2VRChat

Dragon Ball: Xenoverse 2

Average monthly estimated players
MonthEstimated playersChange
August 2026~6.7kDown 9.1%
July 2026~7.4k

VRChat

Average monthly estimated players
MonthEstimated playersChange
August 2026~218k
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Dragon Ball: Xenoverse 2
950Down 69%
VRChat
44.6kDown 11%

VRChat currently has about 47× as many peak concurrent Steam players as Dragon Ball: Xenoverse 2 — 44,632 vs 950.

Twitch viewers

Dragon Ball: Xenoverse 2
30Down 54%
VRChat
7.8kUp 2.9%

VRChat currently has about 259× as many live Twitch viewers as Dragon Ball: Xenoverse 2 — 7,767 vs 30.

Discord members

Dragon Ball: Xenoverse 2
VRChat
414.5kUp 1.2%

VRChat currently has 414,476 Discord members; no comparable data is tracked for Dragon Ball: Xenoverse 2.

Reddit members

Dragon Ball: Xenoverse 2
VRChat
239.1kUp 0.7%

VRChat currently has 239,055 subreddit members; no comparable data is tracked for Dragon Ball: Xenoverse 2.

YouTube subscribers

Dragon Ball: Xenoverse 2
VRChat
128kUp 1.6%

VRChat currently has 128,000 YouTube subscribers; no comparable data is tracked for Dragon Ball: Xenoverse 2.

How these estimates are made

Dragon Ball: Xenoverse 2

Dragon Ball: Xenoverse 2 is estimated to have 3k – 10k players a day. Around 910k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 120k – 430k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.