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Head to head

Dragon Ball Online vs Stumble Guys

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2010 · 17 years ago
September 2020 · 6 years ago

Daily players

27 – 13k
7k – 24k

Estimated players

2Up 25%
467.6kUp 0.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Xbox
  • PlayStation
  • Nintendo

Developers

Player activity

Smoothed estimated players over time.

Dragon Ball OnlineStumble Guys

Dragon Ball Online

Average monthly estimated players
MonthEstimated playersChange
September 2026~2Down 33%
August 2026~3Down 50%
July 2026~6—

Stumble Guys

Average monthly estimated players
MonthEstimated playersChange
September 2026~468.7k
August 2026~468.3k
July 2026~468k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Dragon Ball Online
0Down 100%
Stumble Guys
62Down 43%

Dragon Ball Online currently has 0 live Twitch viewers, while Stumble Guys has 62.

Steam concurrent players

Dragon Ball Online
—
Stumble Guys
1.4kDown 60%

Stumble Guys currently has 1,378 peak concurrent Steam players; no comparable data is tracked for Dragon Ball Online.

Discord members

Dragon Ball Online
—
Stumble Guys
779.7kUp 0.1%

Stumble Guys currently has 779,726 Discord members; no comparable data is tracked for Dragon Ball Online.

YouTube subscribers

Dragon Ball Online
—
Stumble Guys
2.9mUp 0.3%

Stumble Guys currently has 2,930,000 YouTube subscribers; no comparable data is tracked for Dragon Ball Online.

How these estimates are made

Dragon Ball Online

Dragon Ball Online is estimated to have 27 – 13k players a day. Around 16k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Stumble Guys

Stumble Guys is estimated to have 7k – 24k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.