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Head to head

Downtown Mafia: Gang Wars vs Mir 4

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2018 · 8 years ago
August 2021 · 5 years ago

Daily players

18 – 62
34k – 120k

Estimated players

315Up 0.4%
58.3kDown 0.1%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • Android
  • iOS

Perspectives

Player activity

Smoothed estimated players over time.

Downtown Mafia: Gang WarsMir 4

Downtown Mafia: Gang Wars

Average monthly estimated players
MonthEstimated playersChange
August 2026~309Up 2.7%
July 2026~301

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~57.2kUp 3.5%
July 2026~55.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Downtown Mafia: Gang Wars
7Down 30%
Mir 4
13.8kUp 28%

Mir 4 currently has about 1969× as many peak concurrent Steam players as Downtown Mafia: Gang Wars — 13,782 vs 7.

Discord members

Downtown Mafia: Gang Wars
1.3kUp 5.2%
Mir 4
186kUp 0.4%

Mir 4 currently has about 139× as many Discord members as Downtown Mafia: Gang Wars — 185,992 vs 1,341.

Twitch viewers

Downtown Mafia: Gang Wars
Mir 4
672Down 15%

Mir 4 currently has 672 live Twitch viewers; no comparable data is tracked for Downtown Mafia: Gang Wars.

YouTube subscribers

Downtown Mafia: Gang Wars
Mir 4
90.1kUp 0.2%

Mir 4 currently has 90,100 YouTube subscribers; no comparable data is tracked for Downtown Mafia: Gang Wars.

How these estimates are made

Downtown Mafia: Gang Wars

Downtown Mafia: Gang Wars is estimated to have 18 – 62 players a day. Around 6k – 15k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Mir 4

Mir 4 is estimated to have 34k – 120k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.