Head to head
Diep.io vs The Cycle: Frontier
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Diep.io
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~26.2k | Up 2.2% |
| September 2026 | ~25.6k | Up 2.0% |
| August 2026 | ~25.1k | Up 0.5% |
| July 2026 | ~25k | — |
The Cycle: Frontier
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~35.9k | Down 2.4% |
| September 2026 | ~36.7k | Down 0.7% |
| August 2026 | ~37k | |
| July 2026 | ~37k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Diep.io
- 79.2kUp 5.4%
- The Cycle: Frontier
- 106.2kDown 0.6%
The Cycle: Frontier currently has about 1.3× as many Discord members as Diep.io — 106,154 vs 79,224.
Reddit members
- Diep.io
- 59.6kUp 0.1%
- The Cycle: Frontier
- 17.7k
Diep.io currently has about 3.4× as many subreddit members as The Cycle: Frontier — 59,597 vs 17,677.
Twitch viewers
- Diep.io
- 0Down 100%
- The Cycle: Frontier
- 69Down 42%
Diep.io currently has 0 live Twitch viewers, while The Cycle: Frontier has 69.
Steam concurrent players
- Diep.io
- —
- The Cycle: Frontier
- 1
The Cycle: Frontier currently has 1 peak concurrent Steam players; no comparable data is tracked for Diep.io.
YouTube subscribers
- Diep.io
- —
- The Cycle: Frontier
- 17.3k
The Cycle: Frontier currently has 17,300 YouTube subscribers; no comparable data is tracked for Diep.io.
How these estimates are made
Diep.io
Diep.io is estimated to have 42 – 20k players a day. Around 20k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Cycle: Frontier
The Cycle: Frontier is estimated to have 5 – 18 players a day. Around 720k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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