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Head to head

Diep.io vs Soulmask

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
April 2026 · 6 months ago

Daily players

49 – 23k
4k – 15k

Estimated players

26.8kUp 2.3%
15.8kUp 9.3%

Available on

  • Browser
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Diep.ioSoulmask

Diep.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~26.2kUp 2.3%
September 2026~25.6kUp 2.0%
August 2026~25.1kUp 0.5%
July 2026~25k—

Soulmask

Average monthly estimated players
MonthEstimated playersChange
October 2026~15kDown 3.7%
September 2026~15.6kUp 2.1%
August 2026~15.3kUp 18%
July 2026~12.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Diep.io
78.9kUp 5.0%
Soulmask
34.8kDown 1.6%

Diep.io currently has about 2.3× as many Discord members as Soulmask — 78,877 vs 34,783.

Reddit members

Diep.io
59.6kUp 0.1%
Soulmask
—

Diep.io currently has 59,583 subreddit members; no comparable data is tracked for Soulmask.

Twitch viewers

Diep.io
0Down 100%
Soulmask
6Down 91%

Diep.io currently has 0 live Twitch viewers, while Soulmask has 6.

Steam concurrent players

Diep.io
—
Soulmask
1.7kDown 32%

Soulmask currently has 1,748 peak concurrent Steam players; no comparable data is tracked for Diep.io.

YouTube subscribers

Diep.io
—
Soulmask
4.3kUp 0.2%

Soulmask currently has 4,300 YouTube subscribers; no comparable data is tracked for Diep.io.

How these estimates are made

Diep.io

Diep.io is estimated to have 49 – 23k players a day. Around 21k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Soulmask

Soulmask is estimated to have 4k – 15k players a day. Around 400k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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