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Head to head

Diep.io vs Pixel Texas Hold'em

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

May 2016 · 10 years ago
July 2026 · 3 months ago

Daily players

63 – 30k
230 – 820

Estimated players

26.8kDown 3.7%
65Up 12%

Available on

  • Browser
  • Android
  • iOS
  • Windows

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

Diep.ioPixel Texas Hold'em

Diep.io

Average monthly estimated players
MonthEstimated playersChange
October 2026~26.7kUp 4.1%
September 2026~25.6kUp 2.0%
August 2026~25.1kUp 0.5%
July 2026~25k—

Pixel Texas Hold'em

Average monthly estimated players
MonthEstimated playersChange
October 2026~55Up 22%
September 2026~45Up 165%
August 2026~17Up 467%
July 2026~3—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Diep.io
81kUp 5.6%
Pixel Texas Hold'em
—

Diep.io currently has 81,009 Discord members; no comparable data is tracked for Pixel Texas Hold'em.

Reddit members

Diep.io
59.6kUp 0.1%
Pixel Texas Hold'em
—

Diep.io currently has 59,634 subreddit members; no comparable data is tracked for Pixel Texas Hold'em.

Twitch viewers

Diep.io
2Down 92%
Pixel Texas Hold'em
—

Diep.io currently has 2 live Twitch viewers; no comparable data is tracked for Pixel Texas Hold'em.

Steam concurrent players

Diep.io
—
Pixel Texas Hold'em
92Down 6.1%

Pixel Texas Hold'em currently has 92 peak concurrent Steam players; no comparable data is tracked for Diep.io.

How these estimates are made

Diep.io

Diep.io is estimated to have 63 – 30k players a day. Around 23k – 2m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Pixel Texas Hold'em

Pixel Texas Hold'em is estimated to have 230 – 820 players a day. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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